Neyrotex Intelligence for Builders
Interfaces beyond the screen
Smart glasses, spatial computing and the interaction patterns shaping ambient technology.
13 published briefingsLatest from this desk
Newest first · practical signals for builders
Evaluate OpenXR 1.1.63 spatial containers, self-rendering behavior, image tracking, loader updates, validation layers, and bounded multi-app…
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Jetpack XR SDK beta stabilizes SceneCore, ARCore for Jetpack XR, and XR Runtime. Audit renamed spaces,…
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Build a Unity CLI XR workflow with Pipeline commands, Meta VR CLI device checks, performance captures,…
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Adopt Meta Spatial SDK hands-only locomotion with microgesture gating, teleport and snap-turn tests, comfort options, controller…
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Use this Unity ECS mobile VR optimization guide to split world rendering from close interaction, then…
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Use this visionOS 27 RC submission checklist to verify build identity, windows, immersion, input, comfort, privacy,…
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Meta XR Operator setup can automate repeatable simulator paths, but headset-only evidence remains essential. Build a…
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A practical Quest Passthrough Camera API guide: device and OS prerequisites, camera permissions, resolution handling, privacy…
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Decide when to stream an OpenXR app from a PC to Vision Pro, then plan the…
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Connect Meta Quest country pricing, bundles, achievement-based trials, A/B tests and quality analytics into one accountable…
Read · 6 min →